Progression
Car Flipper Car Ratings Explained
Learn how car ratings work in Car Flipper, from F to S. Understand how ratings affect value, flipping potential, and strategies to maximize profit by improving a car's grade.
Introduction to Car Ratings in Car Flipper
In *Car Flipper*, every vehicle you encounter has a hidden potential. That potential is represented by its **car rating** – a quality score that determines how much a car is worth, how much it can be improved, and ultimately, how much profit you can earn when you flip it. Understanding car ratings is the single most important skill you can develop as a flipper. Without it, you’re buying blind; with it, you can turn junk into gold.
Car ratings in *Car Flipper* are not just a number or a letter grade – they are a holistic measure of the vehicle’s **condition**, **mileage**, **rarity**, **maintenance history**, and **original parts quality**. The game uses a scale from **F to S**, with F being the worst and S being the best. Some cars also have hidden modifiers that affect their true rating, such as previous accident damage or aftermarket modifications. In this guide, we’ll break down exactly what each rating means, how to inspect a car’s rating, and how to use that knowledge to maximize your flipping profits.
The Rating Scale: From F to S
Every car you buy has a visible rating in its detail panel. Here’s what each grade represents:
- **F (Fail)**: The car is barely drivable. Heavy rust, broken engine, missing parts, very high mileage. Often only worth scrapping for parts. Flipping an F-rated car requires massive investment and skill; not recommended for beginners.
- **E (Poor)**: Significant mechanical issues, cosmetically rough, high mileage, but some parts are salvageable. With moderate work (engine swap, body work), you can bring it to D or C range.
- **D (Below Average)**: Runs but needs major repairs. Paint is faded, interior worn. A D-rated car is a common starting point for new flippers. You can often buy them cheap and, after fixing a few key things, sell for a modest profit.
- **C (Average)**: Decent condition. Minor repairs needed (e.g., brakes, tires, small dents). Mileage is moderate. C-rated cars are the sweet spot for beginners: low risk, decent margins.
- **B (Good)**: Slight wear, well-maintained, low to moderate mileage. Usually only cosmetic touch-ups needed. These cars can be flipped quickly with a wash, wax, and a few interior details.
- **A (Excellent)**: Near-perfect condition. Rarely available cheaply. If you find an A-rated car below market value, buy it immediately – you can sell it almost as-is for a high profit.
- **S (Showroom)**: Showroom condition. These are collector cars, often with zero mileage. They are extremely rare and expensive. Flipping S-rated cars is about patience: you must find the right buyer who values perfection.
Each rating also has a numeric equivalent from 1 (F) to 10 (S), but the letter grade is the primary indicator. The game’s economy is balanced so that lower-rated cars have higher potential profit margins if you invest the right upgrades, but they also require more time and risk.
How Ratings Affect Value
In *Car Flipper*, a car’s market price is calculated based on its **base value** (determined by model, year, and rarity) multiplied by a **condition multiplier** derived from its rating. For example:
- A base value of $10,000
- F rating: multiplier 0.2 → value $2,000
- C rating: multiplier 0.6 → value $6,000
- A rating: multiplier 0.95 → value $9,500
- S rating: multiplier 1.2 → value $12,000 (above base due to rarity)
This means improving a car’s rating directly increases its selling price. Your goal as a flipper is to buy low (low rating) and sell high (high rating) after applying repairs and upgrades. But not all ratings are equal – the cost to improve a rating varies depending on which aspects are lacking.
Factors That Determine a Car’s Rating
When you inspect a car, the game breaks down its rating into several sub-categories:
- **Engine & Transmission**: Condition of engine, gearbox, drivetrain. Rebuilding or swapping can dramatically improve rating.
- **Body & Paint**: Rust, dents, scratches, paint quality. Body work is expensive but necessary for high ratings.
- **Interior**: Seats, dashboard, carpet, electronics. Interior condition strongly affects buyer perception.
- **Tires & Suspension**: Tire tread depth, suspension struts, alignment. Easy to fix but often overlooked.
- **Mileage**: High mileage reduces rating. You cannot change mileage, so cars with very high mileage have a ceiling on potential rating.
- **Rarity**: Rare models inherently gain a bonus to rating. For example, a limited edition car might start at C instead of D.
Each sub-category contributes to the overall grade. The game calculates a weighted average, with mileage and engine condition typically having the highest weight. Understanding which factors most affect the rating for a specific car model will help you prioritize repairs.
How to Inspect a Car’s Rating
Before buying, always inspect the car thoroughly. In the inspection screen, you can view:
1. **Overall Rating** – visible in the top left. 2. **Sub-scores** – tap the rating icon to see breakdowns for engine, body, interior, etc. 3. **Hidden problems** – sometimes a car has a known defect (e.g., “salvage title”) that is not reflected in the sub-scores but will affect resale. Use the inspection tool to check for these.
**Pro tip**: If you see a car with a low overall rating but high sub-scores in engine and body, it might have a cheap fix like a battery or new tires. Conversely, a car with average rating but low engine score will be expensive to fix.
Flipping Strategies Based on Ratings
1. The C-Tier Flip (Low Risk, Medium Profit)
Target cars with a C or D rating that have good engine and body scores but low interior or tires. These are quick flips:
- Buy: $4,000–$6,000
- Investment: $500–$1,000 (new tires, interior cleaning, paint touch-up)
- Sell: $8,000–$12,000
- Profit: $2,000–$5,000
**Example**: A 2015 sedan rated C with 80k miles. Engine is 7/10, body 6/10, interior 4/10. Spend $800 on interior reupholstery and $200 on paint correction. New rating: B. Sell for $11,000.
2. The B-Tier Flip (High End, High Profit)
Look for B-rated cars that can become A with minor work:
- Buy: $12,000–$15,000
- Investment: $1,500–$3,000 (premium tires, paint polish, engine tune)
- Sell: $20,000–$28,000
- Profit: $6,000–$10,000
**Example**: A luxury coupe rated B with 40k miles. All sub-scores are 8/10 except tires (5/10). New tires push overall to A. Sell for $25,000.
3. The F to C Gamble (High Risk, High Reward)
Buy a cheap F or E car with good bones (rare model, low original mileage indicator). Rebuild engine, replace body panels, new interior. This can take many in-game days and $8,000–$15,000 investment.
- Profit potential: $15,000–$30,000 if done right. But risk of losing money if you misjudge parts cost.
**Only attempt when you have a large cash reserve and experience.**
Upgrading vs. Flipping: When to Invest More
Sometimes you find a car that has high potential but needs more work than you want. You have two choices:
- **Fix and flip**: Improve rating to B or A and sell quickly.
- **Full restoration**: Bring it to S rating. This is only worth it for rare cars like vintage muscle cars or exotic sports cars. The S-rated market is small but pays top dollar.
Consult our guide on [Upgrading vs. Flipping](/guides/upgrading-vs-flipping/) to decide which path to take for each car.
Common Rating Misconceptions
- **“S-rated cars always sell for the most.”** Not always. If you pour $20k into an S restoration but the market demand is low, you may lose money. Check the auction house for recent sales of similar models.
- **“Mileage is the most important factor.”** While important, a car with low mileage but bad engine is worse than high mileage but well-maintained. Focus on sub-scores.
- **“You can always improve a car’s rating by one letter.”** In practice, each car has a maximum potential rating based on its mileage and base quality. A 200,000-mile car can never reach S no matter what you do. Know the limits.
Tools to Master Ratings
Use the in-game **Garage Manager** to see before-and-after ratings. When you install a new part, the game updates the predicted rating change. Also, check the **Buyer Preferences** screen to see what ratings specific buyers are looking for. Some buyers only want C or below (budget buyers), while others demand A or S (luxury buyers). Tailor your flips to the buyer market.
Conclusion
Car ratings are the heartbeat of *Car Flipper*. By mastering what each grade means, how to inspect, and how to strategize your repairs, you can consistently turn a profit. Start with C and B flips, then move to riskier F-to-C restorations once you have capital and knowledge. Remember: always check sub-scores, know the buyer market, and never over-invest in a car that cannot reach a high enough rating to cover your costs.
For more advanced techniques, see our [Advanced Flipping Techniques](/guides/advanced-flipping-techniques/) guide. If you’re just starting, our [Getting Started Guide](/guides/getting-started-guide/) covers the basics of earning your first money.